AI Insights · Timothy · January 2022
Top 5 City Building Games Performance in Bahrain Q4 2021
Discover how the top city building games performed in Bahrain during Q4 2021, with insights on weekly downloads and revenue from Sensor Tower.
In the fourth quarter of 2021, the top five city building games on a unified platform in Bahrain showed varied performance in terms of weekly downloads and revenue. This data, sourced from Sensor Tower, provides a detailed look into the trends for each game.
SimCity BuildIt from Electronic Arts saw its weekly revenue fluctuate throughout the quarter, peaking at $145 in late November and dropping to $97 in late December. Downloads for the game also varied, with a notable increase to 81 in early November and ending the year at 64.
Megapolis: City Building Sim, published by Social Quantum, experienced a peak in weekly revenue of $169 at the start of November, but generally saw a downward trend, closing the quarter at $87. Downloads for Megapolis saw a significant jump to 149 in the last week of December, marking its highest point in the quarter.
The Simpsons™: Tapped Out, another game from Electronic Arts, had varied weekly revenue, with a high of $120 in mid-November and ending the quarter at $85. Downloads for the game were relatively low throughout the period, peaking at 14 in the week before Christmas.
Trailer Park Boys Greasy Money by Eastside Games showed a steady revenue trend, peaking at $96 in the final week of December. However, downloads remained minimal, with only a few instances of measurable activity in mid-December.
Finally, Smurfs' Village from Garden City Games had consistent weekly revenue, reaching its highest point of $79 at the end of December. The game's downloads saw a peak of 66 at the start of the quarter and fluctuated, ending the year at 52.
For more detailed insights and data, visit Sensor Tower.